# Paperback: 568 pages
# Publisher: friends of ED (April 2, 2007)
# Language: English
* PART ONE - ACTIONSCRIPTED ANIMATION BASICS
o Chapter 1 Basic Animation Concepts
o Chapter 2 Basics of ActionScript 3.0 for Animation
o Chapter 3 Trigonometry for Animation
o Chapter 4 Rendering Techniques
* PART TWO - BASIC MOTION
o Chapter 5 Velocity and Acceleration
o Chapter 6 Boundaries and Friction
o Chapter 7 User Interaction: Moving Objects Around
* PART THREE - ADVANCED MOTION
o Chapter 8 Easing and Springing
o Chapter 9 Collision Detection
o Chapter 10 Coordinate Rotation and Bouncing Off Angles
o Chapter 11 Billiard Ball Physics
o Chapter 12 Particle Attraction and Gravity
o Chapter 13 Forward Kinematics: Making Things Walk
o Chapter 14 Inverse Kinematics: Dragging and Reaching
* PART FOUR - 3D ANIMATION
o Chapter 15 3D Basics
o Chapter 16 3D Lines and Fills
o Chapter 17 Backface Culling and 3D Lighting
* PART FIVE - ADDITIONAL TECHNIQUES
o Chapter 18 Matrix Math
o Chapter 19 Tips and Tricks